Sep 04, 2012 | 3 517
May 01, 2012 | 0 63
While we eagerly await the arrival of Metal Gear Solid V: The Phantom Pain, it’s time to look back in time at some of the best bosses from Metal Gear history. Out of the many bosses which were the best? It’s time to pick through history at the best confrontations in the series.
“It’s useless I told you, I can read your every thought”
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It would be impossible to speak of any part of Metal Gear history without bringing up Psycho Mantis. His mind control ability stretched not only to the actual game world but the physical as well, breaking the fourth wall by reading your memory card and moving the DualShock across the room. As a ten-year-old at the time, seeing the TV ‘switch off’ and seeing my controller move actually frightened me a little. Psycho Mantis became less video game boss and more mentally challenging. Having to plug the controller into port 2 was simple, but mind blowing at the time. Taking on Praying Mantis in MGS4 and trying the same trick only to be told it won’t work this time, was also a nice nod.
“This world is one of sadness. Battle brings death. Death brings sorrow”
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In a similar vein to Psycho Mantis, The Sorrow’s fight (if we can call it that) also had you think outside the box. On the long walk down the river to the end of this one, you had to face every single person you had lethally killed. You could have ended up walking past tens or hundreds of dead soliders or just the dispatched members of the Cobra unit. But after seemingly dying from nothing, the use of the revival pill had me fooled on more than one occassion.
“I was born on a battlefield. Raised on a battlefield. Gunfire, sirens and screams… they were my lullabies…”
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Peering through the severe snowfall on a pitch black night introduced the barrel of Sniper Wolf. The best sniper in the world and a formidable enemy of Solid Snake’s. Her more careful and considerate approach to combat resonated at a time when a long range sniper fight was a rarity for most games. Locating Sniper Wolf in the terrible conditions was just as memorable and fun as actually getting a shot on this elusive Kurd.
“On the battlefield, you and I are valuable commodities. But back ‘home’, we’re nothing but dead weight”
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It’s arguably one of the biggest moments in the timeline, yet very few people have actually played it. In Metal Gear 2 for the MSX, Solid Snake – armed with nothing except a lighter, key cards and an aerosol can burns Big Boss alive. The next time the two would meet face to face would be the end of MGS4.
“One must die and one must live. No victory, no defeat.”
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Yet another iconic boss fight that concludes Metal Gear Solid 3. Throughout the whole game you’re repeatedly told that you won’t beat The Boss and you’re just wasting your life. But once you do finally best The Boss – at your own leisure with the final blow – it’s a heart wrenching moment. Followed by one of the most emotional endings in video games.
“In the Middle East we don’t hunt foxes, we hunt jackals. Instead of fox hounds we use royal harriers.”
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As you can see from this list, there are an awful lot of Metal Gear Solid boss fights. In fact one of the best sections of the entire game are the final hours where Liquid goes into overdrive, taking control of REX, killing Gray Fox and chasing Snake and Meryl down a tunnel before finally succumbing to Foxdie.
The confession of Gray Fox, Liquid’s monologue on top of a damaged REX and his death are all major moments, both within this game and my childhood.
“Laugh and grow fat”.
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Only in the mind of Kojima could a fat man on skates, who plants lethal C4 bombs be considered for a boss fight. But considered and implemented it was and it’s certainly one of the most memorable.
“Moses, where our fates were born, and where yours ends Snake!”
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If actually taking control of REX wasn’t surreal enough, the boss fight after escaping the hangar at Shadow Moses is undeniably awesome. Going from stealth movement with Snake to an all-out mech fight had the possibility of controlling like a disaster – luckily that didn’t happen. How much more climatic can it get when it’s Metal Gear vs Metal Gear?
“On one condition though…leave the fighting to me.”
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If taking on Volgin wasn’t enough, you then have to escape from the almighty Shagohod. Both the escape sequence and the moment where you take it head on are so wonderfully scripted and culminate into possibly my favourite section of MGS3. I still remember the feeling of dread I had when destroying the bridge didn’t stop Volgin and the Shagohod, but taking it on and finally vanquishing the beast and it’s puppet felt so rewarding at the time.
” You’re not a snake, and I’m not an ocelot. We’re men with names.”
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Here’s one you probably didn’t expect. While it’s not a boss fight per se, it is a showdown with a very important character. While Snake and Eva try to escape, Ocelot jumps on board and decides one final showdown is in order. A moment of light relief in an otherwise intense previous few hours as MGS3 reached it’s climax.